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  #1  
Old Dec 26 2016, 12:15 PM
Petuniaflower Petuniaflower is offline
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I seem to be getting neighbors that don't play often,or not interest in the ships. I think there needs to be a option,of doing the ships or not doing the ships.Those that are not interested ,our ships wouldn't go to.Something needs to be done,when your ship has set in a dock for a certain amount of time,it goes to another and skips the one that didn't advance it.
  #2  
Old Dec 26 2016, 12:18 PM
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marymarcel marymarcel is offline
 
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Originally Posted by Petuniaflower View Post
I seem to be getting neighbors that don't play often,or not interest in the ships. I think there needs to be a option,of doing the ships or not doing the ships.Those that are not interested ,our ships wouldn't go to.Something needs to be done,when your ship has set in a dock for a certain amount of time,it goes to another and skips the one that didn't advance it.
Hi Petuniaflower

This morning Raul posted a post release, please read it in the first post of this thread, they are working in some changes for Ships, including times and neighbors
  #3  
Old Dec 26 2016, 12:28 PM
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Farmer_Susan Farmer_Susan is offline
 
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In the updates, is the one below supposed to be "We will NOT allow . . ."?

"c) We will allow Ships from non-neighbours to show up in the Seaport Manager, which should solve the issue listed in the "Known Issues" section below."
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  #4  
Old Dec 26 2016, 12:37 PM
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marymarcel marymarcel is offline
 
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Originally Posted by Farmer_Susan View Post
In the updates, is the one below supposed to be "We will NOT allow . . ."?

"c) We will allow Ships from non-neighbours to show up in the Seaport Manager, which should solve the issue listed in the "Known Issues" section below."
Hi Susan

No, it is supposed to be "We will allow::"

Let me explain, if those are 1 way neighbors (you are their neighbor but they are not yours or the reverse) then when you open the Seaport Manager, those ships are automatically loaded and sent on but you cant see them.

This way we will be able to see and load our one way neighbors
  #5  
Old Dec 26 2016, 01:02 PM
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Farmer_Susan Farmer_Susan is offline
 
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Hi Susan

No, it is supposed to be "We will allow::"

Let me explain, if those are 1 way neighbors (you are their neighbor but they are not yours or the reverse) then when you open the Seaport Manager, those ships are automatically loaded and sent on but you cant see them.

This way we will be able to see and load our one way neighbors
Ok, thanks for the explanation.

Is there a way to tell who the 1-way neighbors are? For example, when I go to my Neighbors tab, I know the blue ones are my neighbors. The white ones - those LOOK like they're people in my FB friends list who, at one time, may have tried Farmtown. Some stuck, others didn't. Some of those MIGHT be 1-way neighbors but I know for sure that others are just FB friends.
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  #6  
Old Dec 26 2016, 01:29 PM
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marymarcel marymarcel is offline
 
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Originally Posted by Farmer_Susan View Post
Ok, thanks for the explanation.

Is there a way to tell who the 1-way neighbors are? For example, when I go to my Neighbors tab, I know the blue ones are my neighbors. The white ones - those LOOK like they're people in my FB friends list who, at one time, may have tried Farmtown. Some stuck, others didn't. Some of those MIGHT be 1-way neighbors but I know for sure that others are just FB friends.
Hi Susan

You are very welcome


I'm sorry but the only way I know is to message them and ask, but if you have lot of friends it will not be easy.
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