#241
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thanks Tiger, after trying with 3 ships and running into the same problems of waiting endlessly for people to move them, I have returned them all to storage. I find it less stressful now that I don't have to spend all day to prepare containers, perhaps one day we will get a fc tool to do this. I live in hope,
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https://apps.slashkey.com/farmtown/p...933&farm_ix=41 Visit 's Farm DB:W20, MPS:C20 |
#242
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Ships and the future of Farm Town
Would someone please tell me why, If you can only send out 1 ship in a 24 hr period, then what is the purpose of 10 + or - hours of game time to fill the ship(s) to capacity. How could it possibly change the overall process of this part of our game to lower the wait times on loading containers, to half or more of the current wait time. If the intention was to frustrate players or keep a substantial amount of them from participating in the ships segment, then I would say you have accomplished your goal(s). When other realize that 7 ships (1 per day) x 6-10 hours per day (even just logging on and off)= 36 - 70 extra hours per week, I seriously doubt your audience will continue to use the ships features... Not really sure of the direction of your intent for the game as a whole when adding the ships, but if you intend to add more in the future, your players will have to make choices, that will lead to even more frustrations and cause more doubt in the developers choices. Quote of the day: Don't let a temporary solution, become a permanent mistake...
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#243
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Cargo Ships
I am still doing the ships but am very frustrated with them - and at a lot of people who are doing them with me. I wish you would remove the time limit for preparation of the ships or make a tool to by-pass it. Please just let the ships go their merry way until they can be dispatched. You can't make people move your ships. What happened to clicking on their pictures to find out who they really are? Thanks - the ships are fun, but would even be better with some improvements.
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#244
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Quote:
Please post your ideas about the cargo ships in our Suggestion Section where the developers can read them. You cant start a new thread there, but you can post as a response to a thread that fits with your idea This is the link to that section http://r1.slashkey.com/forum/forumdisplay.php?f=2 About the names, Raul posted the following in the New release 6. Ships Improvements coming in the next few days: b) Show real facebook names in a tooltip when mouse over user photos in Cooperative Quests, Neighborhood Chains Contest, Ships and Neighbour Bar screens. This will help people identify better their neighbours. So please check the March New Release from time to time for any news about this feature
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GUIA DEL JUEGO EN ESPAÑOL GUIA DEL JUEGO SITIO WEB LINK A LA GRANJA Y FECHA DE INICIO FARM LINK AND START DATE SUPPORT TEAM Granjera desde el 29 de Julio 2009 |
#245
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Here, here (or hear, hear)! This concept of having to wait between 45 minutes to an hour in order to prepare a container is for the birds. Ok, maybe for some who can sit around waiting for the time to start the next container. Certainly adhering to a 24 time frame between ships is alright. If you're going to charge for push button container prep (done at a click), then, being as the ships were purchased with coins, stay with coins, but not more in terms of percentage then the worth of a particular ship. If these things aren't dealt with soon, there'll be a lot ships in storage or sold back.
Last edited by marymarcel; Mar 10 2017 at 03:33 PM. Reason: quote deleted |
#246
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Quote:
I have moved your post to the feedback thread about the cargo ships as this is an opinion and not a suggestion.
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Taz Dubh Glais Estates Please come visit me on my farms (underlined link above) and if you see me say hi! I do ask that you not send me in-game messages for any problems other than forum login issues, as I can only help with those from my farm. Post your problem or question here in the forums and we will gladly help you to solve it as quickly as we can. |
#247
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Quote:
Pardon me, but isn't the suggestion essentially inferred. Seems as if I made at lest one specific one? |
#248
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Quote:
Inferred suggestion is not the best way to make a suggestion. You were quoting another suggestion and making a comment about their suggestion which is not allowed per the rules for the Suggestion forum.
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Taz Dubh Glais Estates Please come visit me on my farms (underlined link above) and if you see me say hi! I do ask that you not send me in-game messages for any problems other than forum login issues, as I can only help with those from my farm. Post your problem or question here in the forums and we will gladly help you to solve it as quickly as we can. |
#249
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I flatly refuse to set an alarm clock so that I can get up on Saturday morning to dispatch the ship I filled on Friday. I am beginning to see why some farmers are less than keen about having ships
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#250
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I never thought I would say this, my ships are now in dry dock!
I have worked hard to keep them slowly moving from neighbour to neighbour, with many losses of cargo along the way. The loss of cargo make it hard to swallow. I am not neighbours to those that I share this game, to harass them about how ships work. I understand it is "free" to play, but it isn't worth the stress! I hope in time ships will be more user friendly!
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https://apps.slashkey.com/farmtown/p...m_id=641381323 Farm Town player since July 12, 2009 In real life, a true blue farmer! |
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