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  #161  
Old Jan 03 2012, 06:51 PM
jlilly43 jlilly43 is offline
 
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love the game if we could get it to work was planting yesterday it turned green as i planted my wifes was green when she went to it i tryed it on my new lap top does the same using googals chrom tryed internet expooeer to no good the lady next door came overe used my internet went to her farm works fine wher do i get help dont went to quite thank you john kikky farm jlilly43
  #162  
Old Jan 04 2012, 11:25 AM
jcassemjr jcassemjr is offline
 
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Is any one having issues with getting the bonus production added to their facilities? I have 11 oil pumps, and have earned the Green Belt, which provides additional items being sent to production. I just filled all of my oil pumps. They all needed the same amount started in each of them, and after filling, I only received bonus production in 2 of the 11 pumps. My oil pumps on Farm 2 & 5 are at 103.5%, but the others are at 100%.

I suppose it could be a rounding issue, and that based on what I needed to start to fill the pumps to 100% only allowed me to get the 2 additional barrels pending in those 2 pumps, based on all of the production in the pumps that I filled.
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  #163  
Old Jan 04 2012, 01:15 PM
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Taz D Taz D is offline
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Quote:
Originally Posted by jlilly43 View Post
love the game if we could get it to work was planting yesterday it turned green as i planted my wifes was green when she went to it i tryed it on my new lap top does the same using googals chrom tryed internet expooeer to no good the lady next door came overe used my internet went to her farm works fine wher do i get help dont went to quite thank you john kikky farm jlilly43
Post your problem in the Help and Support section. You can get help there.
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  #164  
Old Jan 04 2012, 06:42 PM
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al_bundy al_bundy is offline
 
Join Date: Mar 09 2010
Location: Australia
Posts: 1,185
Default Information

Quote:
Post Release Fixes - Jan 4, 12:50PM EST:

- When mouse over facility products, the Belt information in the tooltip now correctly refers to Batches instead of Products
- The Belt Manager Window now shows correctly all the time, you don't need to open the Facility Window first anymore
- When Posting / Requesting Help you will not see the "Preparing Request" black box for too long anymore

Known Issues:

- None
Thanks Raul
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  #165  
Old Jan 05 2012, 12:52 AM
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HelenJS22 HelenJS22 is offline
 
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Location: Queensland, AUSTRALIA
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Quote:
Originally Posted by Taz D View Post
Raul, I think you and your team goofed. You should have only released the belts for the facilities for about 5 - 10 facilities instead of 20. The belts are coming so fast that it is hard to decide which ones to post. And after you have posted you 5 for the 12 hours then it seems all the ones I would have wanted then pop up.
I'm so fed up with them popping up incessantly particularly while I'm trying to work around them that I'm just clicking them all off and not requesting extra for any of them. Right now they are a pain in the neck
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  #166  
Old Jan 05 2012, 06:48 AM
sananjan sananjan is offline
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Farm cash sale would be helpful especially during the periods when we do not show what we are earning since we are already at the peak.
  #167  
Old Jan 05 2012, 06:26 PM
Angel7 Angel7 is offline
 
Join Date: Aug 11 2009
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I just filled every facility and didn't get one facility over 100% even though the last time I filled some were up to 150% - this really stinks.
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  #168  
Old Jan 06 2012, 04:41 AM
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al_bundy al_bundy is offline
 
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Default Belt Bonus not being credited to facilities

Hi Guys this glitch has been reported to the dev's for them to look at

whilst this hasn't been confirmed by the dev's it is possible that the 100% includes the bonus

my theory in this is that as the belt/dan level increases it is possible that the limit on the product in the facility increases so the facility will see it as being 100% including the bonus.

im sure before the belts were added to facilities that the limit on petrochemical barrells was 170 now the facility manager says 180

will have to wait and see what i can find out
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Last edited by al_bundy; Jan 06 2012 at 04:57 AM.
  #169  
Old Jan 06 2012, 06:09 AM
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al_bundy al_bundy is offline
 
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Location: Australia
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Post Information Regarding Belts

Latest Notes from the development team

Quote:
Post Release Fixes - Jan 5, 6:50PM EST:

- After earning Facility Product Belts/Dans and starting Products in Facilities, the Facility utilization will never pass 100% and the total pending products will never pass the maximun capacity of the facility, that was never the original intent and will bring issues in the long run if we don't fix it. Right now, if you have capacity for 100 more batches in a Product and your benefit % is 40%, when you press the Start All button, it will start 100 batches, about 40 of them WILL NOT consume any ingredients, and 60 WILL consume ingredients.

Notice that this is almost functionally equivalent to what we had before but it could be perceived otherwide. Before, when you pressed the Start All button, it started 140 Batches, about 40 of them will not consume any ingredients, and 100 (instead of 60) will consume ingredients, but the facility will be overloaded (utilization > 100%) and you will have to wait until it finish all those "overloaded" products to Start more productions for that product, hence, at least from the bonus perspective, they are equivalent.
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  #170  
Old Jan 06 2012, 06:33 AM
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maggiel29 maggiel29 is offline
 
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Quote:
Originally Posted by Raul View Post
See Known Issues and Post Release Changes at the end of this post. Last changes released at Jan 5, 6:50PM EST.



Post Release Fixes - Jan 5, 6:50PM EST:

- After earning Facility Product Belts/Dans and starting Products in Facilities, the Facility utilization will never pass 100% and the total pending products will never pass the maximun capacity of the facility, that was never the original intent and will bring issues in the long run if we don't fix it. Right now, if you have capacity for 100 more batches in a Product and your benefit % is 40%, when you press the Start All button, it will start 100 batches, about 40 of them WILL NOT consume any ingredients, and 60 WILL consume ingredients.

Notice that this is almost functionally equivalent to what we had before but it could be perceived otherwise. Before, when you pressed the Start All button, it started 140 Batches, about 40 of them will not consume any ingredients, and 100 (instead of 60) will consume ingredients, but the facility will be overloaded (utilization > 100%) and you will have to wait until it finish all those "overloaded" products to Start more productions for that product, hence, at least from the bonus perspective, they are equivalent.

Known Issues:

- None
OK Im confused. Does this mean I dont need as much cheese for example? Currently in order to max out facilities that use cheese I need 6570 cheese. If I have the 6th Dan and get 42% extra cheese does this mean I only need about 3811 (58%) cheese in order to fill up the cheese using facilities? If this is correct then yes it IS the same as getting 42% more cheese on top of the 6570.
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