#741
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Think I will as I said just now sleep on it! Hey mods I know you are really overworked but we need a guide when you are able please. Also probably a thread in Help and Support for all this.
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http://apps.facebook.com/farmtown/pl...9874&farm_ix=Y ***** Farm Town Addict since October 2009 ***** |
#742
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#743
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my cars carry...container 5712 units...1 door...6804 units...2 door..7224 units..
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#744
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Not too sure
Glad the trains are out. Hope lots of people enjoy them. They way my farms are set up, im not really in need of more of the things that the trains will haul/bring/produce. But its a novel concept. Shows FT is always moving forward. One thing that has been a huge disapointment is the last expansions. Way to expensive and you can not plant trees or flowers near the left edge of the field, or else a lot of your plowed squares disappear. The thing is, you need THAT space for trees/ flowers your short on. So no more expansions for me. Can't wait for farm 15 and still enjoy the game as much as I did way back when. Everyone have a safe 4th of July.
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#745
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It says 7224 units.
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#746
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The requirements are only to buy it plus having the loco on the farm (maybe storage but unconfirmed). Once you own the cars you can put them on any farm you want, even if there are none of the "supported" facilities. The train will still be allowed to operate. Proven on wife's farm.
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Chris the Farmer's Co-Op Level 335 Farms 1 through 14 almost fully expanded Visit 's Farm DB:W20, MPS:C20 |
#747
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8. Freight Trains: It can bring you high demand products from outside markets to use in your facilities.
Currently there are one Standard Freight Locomotive and 6 Freight Cars. The regular freight cars are just decoration items and don't provide any functionality. The Long Freight Cars are the ones who can be dispatched with a train to bring you products across all the markets. To check the products and quantity that each Long Freight Car can carry, click the help button in the Store. To prepare your train for dispatch you need to have at least one Long Freight Car coupled to the Freight Locomotive. Place the Long Freight Car right behind the Locomotive without any space between them. If you mouse over the Locomotive all Freight Cars (including short and long cars) correctly coupled together will be highlighted. To manage your train click the Locomotive and select 'Show Train Details'. The Long Freight Cars that are correctly coupled to your Locomotive will be highlighted in white. The ones that you don't own or that are not correctly coupled will appear disabled. To dispatch your train click the 'Dispatch Train' button. Only the Freight Cars correctly coupled to your train will be dispatched to carry goods. Once you dispatch a train it will be locked and will appear semi-transparent in your farm until it returns. The Standard Freight Locomotive completes the trip across all markets in 7 days. To check the progress of your train click on the 'Train Status' tab. You'll see how many units are being carried and how many are pending to load. The progress bar indicates the progress of the train across all the markets. As soon as the train visits all the markets and returns to your farm, you can click the 'Unload Train' button to move all products to your Storage. At this point your train will be fully visible again so you can add or remove cars for the next dispatch. Currently, only one Locomotive across all your farms can be carrying products at any given time. In other words, you can build several trains but you can't dispatch one until the other one returns. Currently, only one Long Freight Car of each type per train can be carrying products. That is to say, you can have all 3 Long Freight Cars coupled to a train (the Container, the One-Door and the Two-Door cars) and they will all carry products, but if you purchase another Long Freight Car and couple it to that train it will not carry any additional products at this time. The products that each Freight Car carries will cost you coins and 420 fuel. Once you purchase any Long Freight Car you can move it to any other farm, the facility requirement in the Store is only needed at purchase time. this may help some of us lol i had to read it a few times lol it's starting to sink in ... well trickle in lol lol
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♥§υηηyÐ♥ GOD Bless The USA Level 600, Farmer since June 2,2009 Go placidly amid the noise and haste, and remember what peace there may be in silence. ╰⊰⊹✿Dεsidεяαtα✿⊹⊱╮ http://apps.facebook.com/farmtown/?f...00000233351452 (link below not mine) Visit 's Farm DB:W20, MPS:C20 |
#748
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What "Boost Feature" are you talking about? I don't see anything in the release notes about any boost.
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Taz Dubh Glais Estates Please come visit me on my farms (underlined link above) and if you see me say hi! I do ask that you not send me in-game messages for any problems other than forum login issues, as I can only help with those from my farm. Post your problem or question here in the forums and we will gladly help you to solve it as quickly as we can. |
#749
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I am going to have to buy credits so before I do am I reading this right.
You have to have the locomotive and all three cars. If my windmill and ink factory are on farm 6 I buy the loco and those cars and place them there. Refresh and I can add them to store. Then go to farm 5 take them all out and buy the car for the oil refinery, put them all in storage, refresh, and T |
#750
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Opps...
And Then I take them all out and put them on the farm I want them to be. Is this how it works? It is pretty darn confusing. |
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