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Old Jul 17 2024, 10:10 AM
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Tiger Tiger is offline
 
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Originally Posted by illusions_fan1 View Post
I'm not entirely sure if this is the place to question but it at least fits the theme a little while ago (week or two idk) I went to hire someone and there was a farm or something where I couldn't select because one category wasn't ready (say I have crops and trees on the same farm one or the other wasn't ready) but I did have multi-farms and multi-tasks (think others needed chopping or crops) yet for some reason I wasn't allowed to choose that farm... I think I eventually figured out why the game was being fussy or just chose not to select that task or that farm for the moment....

Yet fast forward to yesterday (and I have experienced it a few times) I had someone hire me for like all tasks (or almost all) on two farms and yet neither farm actually had any work for me? How was this even possible? Also I have a feeling this person has tried hiring me a few times and it's something I encounter with them a bit... I did take time to send a message to let them know the farms they hired me for had no work (in case they somehow assigned me the wrong numbers so they can at least select someone for the correct farms and/or so they don't assume I'm not doing my job if I was somehow hired for the wrong farms)
The same applies for when people hire me who assign multiple tasks yet you end up never doing a certain task.

Is the hiring practice a little buggy perhaps?

(Also note: I do understand and support the fact we definitely shouldn't be allowed to assign tasks and/or farms that aren't usable/workable - imagine searching through 47 farms assigned only to find 5 workable ones with like 5 scattered trees lol - that I think has happened to me also lol)

Hi illusions_fan1,

It's sounding like those that are hiring you may not be making use of the Show Work Info before they hire a farmer, to know which farms have work on them and what jobs there are to do before sending a hire request. It's possible that they may not know about that feature or may have forgotten about it. There isn't any way we can determine for you if that was the case when you were hired.

The game can only detect when the first farm you are hired to work doesn't have any work on it that you were hired to do. It doesn't detect that for every single farm and job you were hired for. Forcing it to do that when we have much bigger farms these days, far more farms than the earlier days of Farm Town plus the fact that a lot of farmers love to have every farm expanded to maximum with a massive amount of workable items is quite a considerable amount of data requiring an instant or constant update. Allowing that to happen would slow down the hiring process and the game for everyone. High end processes like Show Work Info which can be used to get the information any farmer needs to hire or see where their it farm work is, do have time limits on how often they will update to prevent the game slowing down for everyone.

A couple of examples for you on when the game can or can not detect when there is work on a farm for the farm owner hiring:
  1. If a worker was hired for all jobs on farms 1 through to 4 but there was no work on farm 1 and that was the first farm they would get sent to, then the game would detect that and tell the farmer owner and they could then change the hire request.

  2. If a worker is hired for the exact same things, same farms, there was work on farm 1, 3 and 4 but none on farm 2, then the worker still get the hire request for all 4 farms and would still be given farm 2 even though there is no work there.


Other things related to this kind of issue that farmers could consider when hiring are things like:
  • was the game reloaded before the farm owner went to hire
  • was show work info being used to determine exactly what work was available and where and did they use that information correctly when selecting both the types of jobs and the specific farm before sending the request.
  • if there are super neighbours that could have done the work before a hired worker got to that farm to work it.
  • if a farm is Private, then no-one can be hired for that farm
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  #2  
Old Jul 18 2024, 06:46 AM
illusions_fan1 illusions_fan1 is offline
 
Join Date: Oct 22 2012
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Originally Posted by Tiger View Post
Hi illusions_fan1,

It's sounding like those that are hiring you may not be making use of the Show Work Info before they hire a farmer, to know which farms have work on them and what jobs there are to do before sending a hire request. It's possible that they may not know about that feature or may have forgotten about it. There isn't any way we can determine for you if that was the case when you were hired.

The game can only detect when the first farm you are hired to work doesn't have any work on it that you were hired to do. It doesn't detect that for every single farm and job you were hired for. Forcing it to do that when we have much bigger farms these days, far more farms than the earlier days of Farm Town plus the fact that a lot of farmers love to have every farm expanded to maximum with a massive amount of workable items is quite a considerable amount of data requiring an instant or constant update. Allowing that to happen would slow down the hiring process and the game for everyone. High end processes like Show Work Info which can be used to get the information any farmer needs to hire or see where their it farm work is, do have time limits on how often they will update to prevent the game slowing down for everyone.

A couple of examples for you on when the game can or can not detect when there is work on a farm for the farm owner hiring:
  1. If a worker was hired for all jobs on farms 1 through to 4 but there was no work on farm 1 and that was the first farm they would get sent to, then the game would detect that and tell the farmer owner and they could then change the hire request.

  2. If a worker is hired for the exact same things, same farms, there was work on farm 1, 3 and 4 but none on farm 2, then the worker still get the hire request for all 4 farms and would still be given farm 2 even though there is no work there.


Other things related to this kind of issue that farmers could consider when hiring are things like:
  • was the game reloaded before the farm owner went to hire
  • was show work info being used to determine exactly what work was available and where and did they use that information correctly when selecting both the types of jobs and the specific farm before sending the request.
  • if there are super neighbours that could have done the work before a hired worker got to that farm to work it.
  • if a farm is Private, then no-one can be hired for that farm
Thanks Tiger that's all very handy information to know! Although I am not 100 percent certain it applies to the hire I got 2 days ago only due to the fact it was 2 farms and both were already done That said maybe it's possible they had asked someone first who hadn't responded quick enough to their request so the person hired me and in the time it took for them to organize hiring me the original person ended up accepting and managed to it all before my request came through or something similar. As it was only 2 farms it might be possible to do it rather quickly.
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Old Jul 18 2024, 09:08 AM
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Tiger Tiger is offline
 
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Originally Posted by illusions_fan1 View Post
Thanks Tiger that's all very handy information to know! Although I am not 100 percent certain it applies to the hire I got 2 days ago only due to the fact it was 2 farms and both were already done That said maybe it's possible they had asked someone first who hadn't responded quick enough to their request so the person hired me and in the time it took for them to organize hiring me the original person ended up accepting and managed to it all before my request came through or something similar. As it was only 2 farms it might be possible to do it rather quickly.
Hi illusions_fan1,

It's possible, 2 farms can be done very very fast. There's no way to determine what actually happened. There are all sorts of possibilities. The farm owner would be more likely to have an idea of what may have happened.

Perhaps the the original worker didn't seem to be working, so the farm owner thought there was a problem and hired again. With it only being 2 farms I doubt they would have wanted to go to the trouble of trying to send the worker a message to find out if there were any problems.

I know I have had some replies from workers and something in real life just picked that moment to make them need to pause playing thinking they wouldn't be long at all. As I wasn't in any hurry for the farm work to be completed I had time to wait longer to see if they would start work or would reply to a message sent to them.

It could also have been a mistake by the farm owner and they didn't intend to hire for the same farms.
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