Thread: Official Top Post Thread Missing-Crops, Trees, Buildings, Other Items
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Old Nov 08 2021, 01:13 PM
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marymarcel marymarcel is offline
 
Join Date: Sep 30 2009
Location: Buenos Aires, Argentina
Posts: 14,959
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Quote:
Originally Posted by gigi47 View Post
My Facebook USER ID number is: 1523362457
I haven't played for a while and now ALL my buildings on ALL my farms have disappeared. I have written to you about it on November 7, 2021 but I have heard nothing from you.

For a while it said the following below the farm:
2021-11-07 18:28:53.682 INFOCheckpoint-B-000 - Initialized
2021-11-07 18:28:53.685 LOGFT Client Services Inited.
2021-11-07 18:28:53.720 LOGSessionId: 10071928
Browser: Blink: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/95.0.4638.69 Safari/537.36
WebGL Supported and Enabled. Type: WebGL 2.0
GPU-Vendor: Google Inc. (Intel)
GPU-Renderer: ANGLE (Intel, Intel(R) HD Graphics 5500 Direct3D11 vs_5_0 ps_5_0, D3D11-20.19.15.4624)
2021-11-07 18:28:59.234 LOGIndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved.
2021-11-07 18:29:00.088 LOGLoading player data from data.unity3d
2021-11-07 18:29:00.093 LOGInitialize engine version: 2020.2.5f1 (e2c53f129de5)
2021-11-07 18:29:00.096 LOGCreating WebGL 2.0 context.
2021-11-07 18:29:00.129 LOGRenderer: WebKit WebGL
2021-11-07 18:29:00.131 LOGVendor: WebKit
2021-11-07 18:29:00.134 LOGVersion: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
2021-11-07 18:29:00.136 LOGGLES: 3
2021-11-07 18:29:00.150 LOGOPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level ; Context handle 45268064
2021-11-07 18:29:07.351 INFOStats: WebGL 2.0 WebGL Mem: 46/128 MB Managed Mem: 26 MB Unity Mem: 20 MB Video Mem: 512 MB
2021-11-07 18:29:07.413 LOGInput Manager initialize...
2021-11-07 18:29:07.425 INFOCheckpoint-U-30 - Bootloader.Init Start - Mem: 10/21/31/128 MB
2021-11-07 18:29:07.615 INFOCheckpoint-U-31 - Init Loading Screen - Mem: 10/22/32/128 MB
2021-11-07 18:29:07.629 INFOCheckpoint-U-32 - Init AssetRegistry - Mem: 10/22/32/128 MB
2021-11-07 18:29:09.173 INFOCheckpoint-U-33 - Download Play Bundles - Mem: 11/23/35/128 MB
2021-11-07 18:29:09.187 INFOCheckpoint-U-34 - Init Local Storage - Mem: 11/23/35/128 MB
2021-11-07 18:29: 09.200 INFOCheckpoint-U-35 - Init FlashVars - Mem: 11/23/35/128 MB
2021-11-07 18:29:09.251 INFOCheckpoint-U-40 - Init HUD - Mem: 12/23/35/128 MB
2021-11-07 18:29:10.843 INFOCheckpoint-U-45 - Init Farm Controller - Mem: 18/31/50/128 MB
2021-11-07 18:29:10.882 INFOCheckpoint-U-50 - Processing Params - Mem: 18/31/50/128 MB
2021-11-07 18:29:11.182 INFOCheckpoint-U-51 - Init Sub Controllers - Mem: 19/31/51/256 MB
2021-11-07 18:29:11.291 INFOCheckpoint-U-52 - Init Preferences - Mem: 20/31/52/256 MB
2021-11-07 18:29:11.302 INFOCheckpoint-U-53 - Load Prefs into UI - Mem: 20/31/52/256 MB
2021-11-07 18:29:11.901 INFOCheckpoint-U-54 - Init Engine - Mem: 18/30/48/256 MB
2021-11-07 18:29:11.929 INFOCheckpoint-U-55 - Init ItemDefs - Mem: 18/30/48/256 MB
2021-11-07 18:29:11.954 LOGUsing Facebook Unity SDK v8.1.1 with FBJSSDK/v8.0 FBUnityWebGL/8.1.1
2021-11-07 18:29:15.329 INFOCheckpoint-U-56 - Init RecipeDefs - Mem: 69/35/104/256 MB
2021-11-07 18:29:17.389 INFOCheckpoint-U-57 - Init Misc Defs - Mem: 86/31/118/256 MB
2021-11-07 18:29:18.487 INFOCheckpoint-U-60 - Load User - Mem: 73/30/103/256 MB
2021-11-07 18:29:19.990 INFOCheckpoint-U-61 - User Loaded - Mem: 82/31/113/256 MB
2021-11-07 18:29:19.997 INFOCheckpoint-U-62 - Main Avatar Loaded - Mem: 82/31/113/256 MB
2021-11-07 18:29:20.060 INFOCheckpoint-U-70 - Go To Farm - Mem: 82/31/113/256 MB
2021-11-07 18:29:20.071 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 82/31/113/256 MB
2021-11-07 18:29:25.474 INFOCheckpoint-DONE - Map Loaded - Mem: 97/42/139/256 MB
------------------------------------
2021-11-07 18:29:53.247 INFOCheckpoint-U-70 - Go To Farm - Mem: 103/45/148/256 MB
2021-11-07 18:29:53.253 INFOCheckpoint-U-72 - Load_Farm_Info - Mem: 103/45/148/256 MB
2021-11-07 18:29:54.087 INFOCheckpoint-U-74 - Load_Farm_Info Done - Mem: 107/45/153/256 MB
2021-11-07 18:29:54.141 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 109/45/155/256 MB
2021-11-07 18:29:54.174 INFOStats: WebGL 2.0 WebGL Mem: 155/256 MB Managed Mem: 109 MB Unity Mem: 45 MB Video Mem: 512 MB
2021-11-07 18:29:56.492 INFOCheckpoint-DONE - Map Loaded - Mem: 112/47/160/512 MB
------------------------------------
2021-11-07 18:31:11.499 INFOCheckpoint-U-70 - Go To Farm - Mem: 115/47/162/512 MB
2021-11-07 18:31:11.513 INFOCheckpoint-U-72 - Load_Farm_Info - Mem: 115/47/162/512 MB
2021-11-07 18:31:12.185 INFOCheckpoint-U-74 - Load_Farm_Info Done - Mem: 117/45/163/512 MB
2021-11-07 18:31:12.223 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 118/45/164/512 MB
2021-11-07 18:31:12.256 INFOStats: WebGL 2.0 WebGL Mem: 164/512 MB Managed Mem: 118 MB Unity Mem: 46 MB Video Mem: 512 MB
2021-11-07 18:31:16.709 INFOCheckpoint-DONE - Map Loaded - Mem: 122/54/177/512 MB
------------------------------------
2021-11-07 18:31:21.664 INFOCheckpoint-U-70 - Go To Farm - Mem: 123/55/178/512 MB
2021-11-07 18:31:21.672 INFOCheckpoint-U-72 - Load_Farm_Info - Mem: 123/55/178/512 MB
2021-11-07 18:31:22.518 INFOCheckpoint-U-74 - Load_Farm_Info Done - Mem: 128/55/184/512 MB
2021-11-07 18:31:22.573 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 130/55/186/512 MB
2021-11-07 18:31:22.596 INFOStats: WebGL 2.0 WebGL Mem: 186/512 MB Managed Mem: 130 MB Unity Mem: 55 MB Video Mem: 512 MB
2021-11-07 18:31:23.761 INFOCheckpoint-DONE - Map Loaded - Mem: 133/44/178/512 MB
HOWEVER, STILL NO RETURN OF MY FARM BUILDINGS...
PLEASE HELP
Hi gigi

Your previous post was moved and answered in the following link:

http://r1.slashkey.com/forum/showthr...94#post6470894

At that time, we had a problem to stay on line, so I thought you were posting about that,sorry I misunderstood your post.


Please load your farms and then click in your preferences, the wrench. Then put a check mark to the options for SHOW....
For example, put a check mark to Show Regular Facilities and Show Buildings.

Then click in the green check mark to save changes.

Check if the buildings or facilities you think are missing then show up in your farms.
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