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  #611  
Old Dec 28 2016, 03:11 AM
Kandycares Kandycares is offline
 
Join Date: Oct 31 2009
Posts: 24
Default Too much clicking

This game already has me on the border of carpal tunnel. Way too much to move one ship on. There is no good reason for it. Give us incentive to do it at all - especially those who aren't even going to do ships of their own so they will be more motivated to help us. And make it easy on them to do. 100 clicks? Please. If 8 of their friends have a ship in their port at once and they have no personal motivation, potentially 800 clicks is a good DE-motivator.

Not everyone wants to or can figure out how to use a clicker tool. I wouldn't even play the game without one but others need this to be more reasonable for Jane or John Doe.
  #612  
Old Dec 28 2016, 04:32 AM
kahra01 kahra01 is offline
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Join Date: Oct 21 2009
Location: Adelaide. SA. Australia
Posts: 446
Default Ships

This amount of clicking is crazy... someone told me they worked my ship and got nothing from it.. is that true? I dunno... I tested with 1 product, cotton.. and when my ship returned and I unloaded it, I ended up gaining 784 extra cotton! Its so much work and relying on people for such small return. I think i will stick with the Trains to be fair. The concept of the Ships is great, but not so practicable really. Its great to see you are going to let people organise their own Itineraries so avoid being stuck. I think the Ships might become too time consuming for people.
  #613  
Old Dec 28 2016, 04:43 AM
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marymarcel marymarcel is offline
 
Join Date: Sep 30 2009
Location: Buenos Aires, Argentina
Posts: 14,859
Default

Hi all

From Raul notes for the New Release

Post-Release Updates - December 27, 7:00PM

- BugFix: Some users were experiencing XLINK errors when opening the Seaport Manager
- BugFix: After rotating a ship on the farm and opening the Ship Manager, if the ship was already dispatched, an error message was showing up incorrectly for some users.
  #614  
Old Dec 28 2016, 05:20 AM
Harvest Moon Harvest Moon is offline
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Join Date: Aug 16 2009
Posts: 30
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Quote:
Originally Posted by max_river View Post
I think some of the issues with ships being stuck port not as many are not playing right now because of hoilday


Max....exactly that....plus there is the time difference of being on the other side of the world....be patient people
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  #615  
Old Dec 28 2016, 05:48 AM
Dr. Dirt Dr. Dirt is offline
 
Join Date: Jul 31 2009
Location: Savannah, Ga.
Posts: 223
Default

I have a neighbor who has three of my ships at his port. One has been there for two days. I sent him a message asking him to please move it forward and have gotten no response. I see from his activity log that he has been on since I sent the message. If I remove him as my neighbor, remove me as his neighbor, and delete him as a fb friend will my ship move forward or will it be stuck in an unknown port?
  #616  
Old Dec 28 2016, 06:11 AM
LazyMare LazyMare is offline
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Join Date: Feb 20 2014
Posts: 477
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Quote:
Originally Posted by Dr. Dirt View Post
I have a neighbor who has three of my ships at his port. One has been there for two days. I sent him a message asking him to please move it forward and have gotten no response. I see from his activity log that he has been on since I sent the message. If I remove him as my neighbor, remove me as his neighbor, and delete him as a fb friend will my ship move forward or will it be stuck in an unknown port?
Hi Dr Dirt

I experimentd with removing as a neighbour and, as you say, they become Unknown Port but the boat stayed put. I suspect the same would be the case if removing as a friend as it is for removing as a neighbour. Both sound rather drastic during these early days.
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Lazy - je joues depuis le 9 octobre 2009
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  #617  
Old Dec 28 2016, 08:05 AM
NJones277 NJones277 is offline
 
Join Date: Aug 12 2009
Posts: 200
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How long does a ship at an Unknown Port have to stay there. Somehow, one of my ships got past it, but another one has been stuck for over 3 days. Will it stay there until 7 days are up?
  #618  
Old Dec 28 2016, 08:17 AM
LazyMare LazyMare is offline
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Join Date: Feb 20 2014
Posts: 477
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Quote:
Originally Posted by NJones277 View Post
How long does a ship at an Unknown Port have to stay there. Somehow, one of my ships got past it, but another one has been stuck for over 3 days. Will it stay there until 7 days are up?
Hi NJones
That depends on if the mystery player opens their seaport manager or not
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Lazy - je joues depuis le 9 octobre 2009
Bon jeu et bonne journée
comment trouver votre farmlink how to find your farmlink
memcache where's my post gone quoi de neuf
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  #619  
Old Dec 28 2016, 08:32 AM
Dulcinea Dulcinea is offline
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Join Date: Apr 15 2009
Location: United States
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Quote:
Originally Posted by Taz D View Post
Hio Dulcinea,
I always tell them to click until it disappears.
Yes, I did that and she took care of it. I'm sure she'll enjoy the ships herself once we all get a hang of it. But it delayed my ship in her port because she didn't understand she had to click until it disappeared. It's possible that may be happening, and will continue to happen, to other players as well.
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  #620  
Old Dec 28 2016, 08:59 AM
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Taz D Taz D is offline
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Join Date: Apr 29 2010
Location: Ace, Tx
Posts: 20,369
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Quote:
Originally Posted by Dulcinea View Post
Yes, I did that and she took care of it. I'm sure she'll enjoy the ships herself once we all get a hang of it. But it delayed my ship in her port because she didn't understand she had to click until it disappeared. It's possible that may be happening, and will continue to happen, to other players as well.
Hi Dulcinea,
That has happened with any new feature added to the game. It takes a while for everyone to get up to speed on how it works.
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Please come visit me on my farms (underlined link above) and if you see me say hi! I do ask that you not send me in-game messages for any problems other than forum login issues, as I can only help with those from my farm.
Post your problem or question here in the forums and we will gladly help you to solve it as quickly as we can.
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