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Old Jan 04 2021, 09:42 PM
Raul Raul is offline
 
Join Date: Feb 09 2009
Posts: 171
Default HTML5/WebGL/WebAssembly game version troubleshooting

Hi there, En Español AQUI

This is a list of links that will help us troubleshoot loading issues with the new HTML5/WebGL/WebAssembly version of the game. We will add more troubleshooting instructions later, but in the meantime, just follow the links below and confirm you are seeing the expected results:


Moderator add: Please report your results in the "HTML5/WebGL version of the Game" News and Announcement section. Be sure to report all tests and include your browser and operating system. Those will help us try to help you. Here is a link to that:
http://www.slashkey.com/forum/showthread.php?t=650270



1.WebGl Support:

https://get.webgl.org/

If you see a rotating cube, your browser supports WebGL.

2.Simple WebGL/WebAssembly project:

https://w3.slashkey.com/flash/farm/m...ets/index.html

You should see a blue sky with a couple of icons.

3.Unity WebGL/WebAssembly tank demo game:

https://files.unity3d.com/marcot/tan...736.1609800030

You should see small tanks and buildings in the desert.

4.FarmTown game with demo farms and no compression/caching (slow to load, please be patient):

https://w3.slashkey.com/flash/farm/m...oDC/index.html

You should see a green ship under crop fields.

5.FarmTown game with user farms, no compression, with caching (slow to load, please be patient):

https://apps.facebook.com/farmtown/?build=22&dev=1

You should see your default farm.

6.FarmTown game with user farms, compressed, no caching:

https://apps.facebook.com/farmtown/?build=23

You should see your default farm.

7.Chrome Browser Only. Command to paste in the address bar to show chrome browser video card settings:

chrome://gpu

You should see a first section similar to the one below, please share your results:

Graphics Feature Status

Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Compositing: Hardware accelerated
OpenGL: Enabled
Multiple Raster Threads: Disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated

--Raul

Last edited by Taz D; Jan 09 2021 at 08:43 PM.
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