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Old Jun 13 2019, 02:13 AM
Bobbi-Sue Bobbi-Sue is offline
Join Date: Mar 10 2009
Posts: 31
Default Facility Chains

Please streamline exporting and importing in the Facility Chains manager. It is now taking over 30 min to export and import all our products.
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Old Jun 24 2019, 01:39 AM
JHR JHR is offline
Join Date: Feb 09 2017
Posts: 8

I would like the ability to Import or Export all chains at the same time. I have created chains weekly and now it is becoming very time consuming to visit all the necessary chains. Thanks...

Last edited by Tiger; Jun 24 2019 at 03:31 AM. Reason: question removed
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Old Jun 30 2019, 01:36 AM
Zany Clover Zany Clover is offline
Join Date: May 29 2009
Posts: 76

Each week since the chains started I've bot another facility to create a chain with 2. It's now taking me at least 45 min. to import & export, which is tooooo much time. Surely you can figure a way to do them faster. It also takes a long time to reload users in the FCM all the time. Please help, as my neighbors are losing interest, and I won't be making any more chains until these issues are fixed. I still think it's a great idea that gives fantastic yields. PLEASE tweak it. Thanks for putting this in the to do bucket Shirley
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Old Jul 07 2019, 11:55 AM
GrammieRee GrammieRee is offline
Join Date: Nov 24 2009
Posts: 37

It takes a lot of time to go through every quest for each of my neighbors. One easy fix would be to change the color of the tab to left if there is a help flag posted on that quest. Then we would know if that person needs help, and on which quest, without having to click (and scroll) through every quest they have. PLEASE can you consider this? Thank you!
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Old Jul 15 2019, 10:34 AM
dnreynolds dnreynolds is offline
Join Date: Jul 27 2016
Location: Gettysburg, PA
Posts: 25

What I want to suggest .. is a way to do for nonfriend farmers what, we can do for friend farmers -- the use of the yellow help tag.
We can go here to the forum and buy items that we need for our co-op quests .. I'm suggesting the availability to also SELL the nonfriend farmers products they need for the co-op quests. I hope this better explains my suggestion.

Last edited by Taz D; Jul 15 2019 at 10:43 AM. Reason: Removed quote
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Old Jul 18 2019, 09:43 PM
lburn11's Avatar
lburn11 lburn11 is offline
Join Date: Feb 12 2015
Posts: 78

Now that we all know that the developers can write code so that only the facilities you own will be selected in the Super Facility, why can't they do the same with the quests and coop quests? Those at the top level get very little to keep the interest in the game and even less for those trying to earn farm cash to buy what they can. With all of the restaurants and Taste of ... it is becoming impossible to earn 2 FC in a week. I think it's time to do something about it. They spend so much time on everything else and basically ignore the stuff that will give farmers a bit of a chance to buy some of the new things.
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Old Aug 04 2019, 10:29 AM
GrammieRee GrammieRee is offline
Join Date: Nov 24 2009
Posts: 37

On the Co-op Quests it really would help SO MUCH if you could make it so that when someone puts up a Yellow HELP sticker, that sticker also shows up on the tab on left side for that quest. Then we could go through our neighbor's quests and be able to see right away if they need help with something without having to click and scroll through every quest they have. We would know as soon as we click on that person whether and where they need help. Please PLEASE do this! It takes so long to go through every single quest that everyone has when it really shouldn't be necessary. Thank you! xoxo
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Old Aug 13 2019, 02:05 PM
JAXDAW JAXDAW is offline
Join Date: Jun 07 2010
Posts: 119

I use the buddy list sometimes when working Co-ops. It would be nice to add to buddy tool to click on just their co-ops and not have to visit the farms.
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Old Aug 29 2019, 06:25 AM
Dr. Dirt Dr. Dirt is offline
Join Date: Jul 31 2009
Location: Savannah, Ga.
Posts: 245

Do something about all the time it takes to import and export all chains. I stopped playing this part of the game. There is way to much clicking.
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Old Sep 01 2019, 02:00 AM
Palmarina Palmarina is offline
Join Date: Aug 15 2009
Location: Belgium
Posts: 167

re. the co-op. quests: is there a possibility to make a second bouquet or object with forget-me-nots?
If you have to load the forget-me-not bouquet you receive 1 sticky note. That is not enough to finish the quest when no other neighbour has the same quest . In this case you can't find any forget-me-nots because this flower has only 1 use = the bouquet. Another kind of flower item with forget-me-nots would be welcome.

Last edited by Tiger; Sep 01 2019 at 06:06 AM. Reason: mention of trick removed, not permitted
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