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  #41  
Old Mar 22 2018, 12:00 AM
FarmerWitch FarmerWitch is offline
 
Join Date: Sep 07 2010
Location: Assagay, KwaZulu Natal. South Africa
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Thank you! Love the info for the animal buildings and looking forward to more changes to the gifting system
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  #42  
Old Mar 22 2018, 12:39 AM
Palmarina Palmarina is offline
 
Join Date: Aug 15 2009
Location: Belgium
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Wow!!! Thank you so much!!!
xxx
  #43  
Old Mar 22 2018, 02:04 AM
RozeeS RozeeS is offline
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Join Date: Feb 14 2010
Posts: 73
Default New Animal stats

Just wondering..................... if we are shown how many animals are in the barn, what about the any loose animals on the farm? Before when we harvested it would include the loose animals too. I have automatic collection so I didn't notice when harvesting this morning.

Does that mean that any animals that are not in the barn are no longer being harvested?

Like the new stats makes it much easier for adding animals, although I agree with the comments it doesn't make it "as easy to see" which animals are ready to be harvested. It was clearer the old way.
  #44  
Old Mar 22 2018, 02:24 AM
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WendyP57 WendyP57 is offline
 
Join Date: Aug 06 2014
Location: Adelaide South Australia
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Thanks for the great update!! Love the new filters, specially the disabled one, found heaps of things that I had turned off doing quests and forgot to turn back on. Great to be able to see the number of animals in barns rather than going farm to farm to check on them. Thanks Heaps
  #45  
Old Mar 22 2018, 04:32 AM
drr30 drr30 is offline
 
Join Date: Sep 01 2011
Posts: 59
Default anaimal stats

Love the new stats on the animal building found out I had 3 wool sheds empty and one was a super shed

Great work devs
  #46  
Old Mar 22 2018, 05:02 AM
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maggiel29 maggiel29 is offline
 
Join Date: Aug 28 2010
Location: England
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Thanks Raul. Love the use last itinerary on the ships. Saves a lot of fiddling. Just got to add the art work on all the Taste of Facilities is amazing - Taste of Scandinavia with the little houses just reminds me of Bergen in Norway. And I love the new stats on the Animal buildings in the Fac Manager - I have found several with 0 in a category and a pig sty with no pigs!!!!
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Last edited by maggiel29; Mar 22 2018 at 06:49 AM.
  #47  
Old Mar 22 2018, 06:21 AM
Dutch85 Dutch85 is offline
 
Join Date: Jul 06 2011
Location: Wisconsin, USA
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Thank you Raul! Of course as usual I love everything, but you really outdid yourself this time! The new filters are awesome!
  #48  
Old Mar 22 2018, 06:47 AM
RoseArienh RoseArienh is offline
 
Join Date: Oct 26 2009
Posts: 112
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Quote:
Originally Posted by Winey Farmer View Post
Love the new Facility filters...especially the disabled product one!
Quote:
Originally Posted by Taz D View Post
Hi Winey Farmer,
Me too. I just fixed several that I had turned off for quests and forgot to turn back on...
Oh wow, thanks to you two for making me see that. I found some too.

What a great feature!
  #49  
Old Mar 22 2018, 07:53 AM
bjyhey3 bjyhey3 is offline
 
Join Date: Sep 14 2010
Posts: 233
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Thank you Raul and team...the new facility filters are awesome
  #50  
Old Mar 22 2018, 08:08 AM
kejusa kejusa is offline
 
Join Date: Jun 03 2016
Location: Lincolnshire UK
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My dearest wish has been achieved - thank you so much for the ability of seeing the quantity of animals in all these facilities
kejusa
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