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  #1  
Old Dec 23 2009, 08:09 AM
sisterchris sisterchris is offline
 
Join Date: Sep 05 2009
Posts: 1
Default Avatar lag suggestion

I agree that the update slowed things down too much. Maybe it's just a matter of getting used to it and adjusting your plow/harvest strategy.

I'm not crazy about the idea of limiting hires to only one harvester and one plower. Yes, you get those annoying people who hire 8 workers for a tiny farm, but it's nice to have 2 or even 3 on a big farm.

Is there a way to eliminate "avatar lag" so the avatars aren't still wandering around long after the actual work is done? Maybe add a "done" button to push when you are ready to stop, that will take away your plow or harvest tool, change the fields over to look finished instead of having a stripe, and move the avatar to the center.
  #2  
Old Dec 23 2009, 08:21 AM
webb1950 webb1950 is offline
 
Join Date: Sep 14 2009
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I don't know what's been done, but it just took me a half an hour to plow for someone. It would not let me skip around and kept telling me I was busy, wait. I have never had that happen before. It would only let me plow one field at a time. I couldn't keep going like I could before. Horrible!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  #3  
Old Dec 23 2009, 08:57 AM
tlc_24_88@yahoo.com tlc_24_88@yahoo.com is offline
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Join Date: Dec 08 2009
Posts: 3
Default

Quote:
Originally Posted by webb1950 View Post
I don't know what's been done, but it just took me a half an hour to plow for someone. It would not let me skip around and kept telling me I was busy, wait. I have never had that happen before. It would only let me plow one field at a time. I couldn't keep going like I could before. Horrible!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Maybe if you would quit skipping around, you wouldn't have a problem! Wow! What a concept! They made this change to STOP people like you! but you just don't get it..... If you harvest and plow in an organized manner instead of clicking around randomly running everybody over, it is just as fast.
  #4  
Old Dec 23 2009, 08:23 AM
richard_seeley richard_seeley is offline
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Join Date: Nov 26 2009
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Lightbulb Limited Hires

Quote:
Originally Posted by Raul View Post
Hi There,

We have been monitoring you feedback and most likely we will be reverting to the old version early tomorrow and try to find a better compromise.

One of the alternatives that we considered was to only allow one worker harvesting and one worker plowing on your farm at the same time. This was also suggested by several other users on the other thread, however we thought that was going to be even more problematic.

Please provide some feedback about this other alternative on this thread, or if you rather prefer the way it was before, unlimited hiring, faster work but more potential for collisions and lost coins/XP.

thanks

--Raul
my wife and i think that you should limit the amount of workers on a farm at one time. 2 to 3 workers should be good. We both love this game and have maxed out on levels but we also hire only 1 to do our farms and seem to have no issues with that...
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  #5  
Old Dec 23 2009, 08:24 AM
phyllis.niese phyllis.niese is offline
 
Join Date: Sep 09 2009
Posts: 13
Default

Quote:
Originally Posted by Raul View Post
Hi There,

We have been monitoring you feedback and most likely we will be reverting to the old version early tomorrow and try to find a better compromise.

One of the alternatives that we considered was to only allow one worker harvesting and one worker plowing on your farm at the same time. This was also suggested by several other users on the other thread, however we thought that was going to be even more problematic.

Please provide some feedback about this other alternative on this thread, or if you rather prefer the way it was before, unlimited hiring, faster work but more potential for collisions and lost coins/XP.

thanks

--Raul
The only people complaining are those with the faster computers, the new way keeps the playing field equal. I personally like the new way. It works great for the rest of us and the new players.

Thank you
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  #6  
Old Dec 23 2009, 09:08 AM
JonVDB JonVDB is offline
 
Join Date: Aug 07 2009
Posts: 31
Wink

Quote:
Originally Posted by phyllis.niese View Post
The only people complaining are those with the faster computers, the new way keeps the playing field equal. I personally like the new way. It works great for the rest of us and the new players.

Thank you
Wrong, wrong and wrong.

Competition(s) (games) should always be enjoyed more by those who are better equipped. I remember last spring when I was helping people add memory, upgrade Flash, etc.

All this playing field "leveling" is way to communistic also. lol

Good, old players will always be there to coach the newbies in better technique and shortcuts.
  #7  
Old Dec 23 2009, 08:25 AM
MELANIEPOOO MELANIEPOOO is offline
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Join Date: Dec 23 2009
Posts: 1
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i do like controling how many har vest and plow at one time .. as it causes irratic game play and tempers and then crops dont get done properly.. as far as overal game play etc i liked how it was the other way.
  #8  
Old Dec 23 2009, 08:29 AM
iots028 iots028 is offline
 
Join Date: Jul 16 2009
Posts: 27
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They could make the new way of harvesting optional. That would give everyone a chance to try it. I thought it was awful and there was no way I could harvest as fast as I had been. Maybe there is a difference depending on your computer, line speed, or browser. All I know is that I would no longer work on other farms if they leave the new update in place. I am quiet when I like things because I am happily playing the game. I think that's what the developers want. FT is the best app on Facebook and I have never stated a negative opinion before. This change obviously adversly affected a lot of people.
  #9  
Old Dec 23 2009, 08:29 AM
shalou shalou is offline
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Join Date: Nov 23 2009
Posts: 4
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Thank you for changing it back. As for a hiring limit, I like the idea of 2 people per job, total of 4 if you hire different harvesters and plowers.

I also think that the green/red square that shows when plowing should be optional. I like having it when I am plowing/rearranging my own farm but would rather not have it when plowing on a neighbor's farm.

Thank you for listening to us.
  #10  
Old Dec 23 2009, 08:29 AM
babybumblebee babybumblebee is offline
 
Join Date: Dec 07 2009
Posts: 8
Default

Personally I don't have a problem with the new update. I got used to it pretty quickly - I feel like people need to just get over it and either continuing playing or quit. If you do go back to the old way I really hope you implement limited hiring - 1 harvester/1 plower per farm. My biggest pet peeve with this game has been people who hire 7, 8, 9, 10+ people on their farm - I've seen it happen many times. There is no farm size in this game that justifies the hiring of that many people. I think it would be difficult to implement a warning/firing system because you can't actually tell who's doing the random clicking (I guess you could during harvesting, but not during plowing). Another idea would be to divide farms into quadrants (not sure how this would work programmatically) - that way you assign each person to a quadrant which means they can't click all over the place and then those who like to hire a lot of people can hire up to 4.
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