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#1
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I agree that the update slowed things down too much. Maybe it's just a matter of getting used to it and adjusting your plow/harvest strategy.
I'm not crazy about the idea of limiting hires to only one harvester and one plower. Yes, you get those annoying people who hire 8 workers for a tiny farm, but it's nice to have 2 or even 3 on a big farm. Is there a way to eliminate "avatar lag" so the avatars aren't still wandering around long after the actual work is done? Maybe add a "done" button to push when you are ready to stop, that will take away your plow or harvest tool, change the fields over to look finished instead of having a stripe, and move the avatar to the center. |
#2
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I don't know what's been done, but it just took me a half an hour to plow for someone. It would not let me skip around and kept telling me I was busy, wait. I have never had that happen before. It would only let me plow one field at a time. I couldn't keep going like I could before. Horrible!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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#3
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#4
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__________________
visit[url="http://profile.myspace.com/Modules/Applications/Pages/Canvas.aspx?appId=136385&canvas_source=activitystr eam&appParams={'pg-play','fi-481278899'}[/URL] |
#5
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Thank you
__________________
Farmer Phyl's Farmhttp://apps.facebook.com/farmtown/?f...&view=everyone |
#6
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Competition(s) (games) should always be enjoyed more by those who are better equipped. I remember last spring when I was helping people add memory, upgrade Flash, etc. All this playing field "leveling" is way to communistic also. lol Good, old players will always be there to coach the newbies in better technique and shortcuts. |
#7
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i do like controling how many har vest and plow at one time .. as it causes irratic game play and tempers and then crops dont get done properly.. as far as overal game play etc i liked how it was the other way.
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#8
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They could make the new way of harvesting optional. That would give everyone a chance to try it. I thought it was awful and there was no way I could harvest as fast as I had been. Maybe there is a difference depending on your computer, line speed, or browser. All I know is that I would no longer work on other farms if they leave the new update in place. I am quiet when I like things because I am happily playing the game. I think that's what the developers want. FT is the best app on Facebook and I have never stated a negative opinion before. This change obviously adversly affected a lot of people.
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#9
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Thank you for changing it back. As for a hiring limit, I like the idea of 2 people per job, total of 4 if you hire different harvesters and plowers.
I also think that the green/red square that shows when plowing should be optional. I like having it when I am plowing/rearranging my own farm but would rather not have it when plowing on a neighbor's farm. Thank you for listening to us. |
#10
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Personally I don't have a problem with the new update. I got used to it pretty quickly - I feel like people need to just get over it and either continuing playing or quit. If you do go back to the old way I really hope you implement limited hiring - 1 harvester/1 plower per farm. My biggest pet peeve with this game has been people who hire 7, 8, 9, 10+ people on their farm - I've seen it happen many times. There is no farm size in this game that justifies the hiring of that many people. I think it would be difficult to implement a warning/firing system because you can't actually tell who's doing the random clicking (I guess you could during harvesting, but not during plowing). Another idea would be to divide farms into quadrants (not sure how this would work programmatically) - that way you assign each person to a quadrant which means they can't click all over the place and then those who like to hire a lot of people can hire up to 4.
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Level 60 Green Mogul |
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