Thread: Official Top Post Thread Game Not loading/WebGL disabled/frequent crashes
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Old May 25 2023, 09:02 AM
vonalm vonalm is offline
 
Join Date: Jul 13 2009
Location: Georgia
Posts: 135
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am i really the only one with this continued problem? FT may work one minute and not the next.
i've updated everything there's to update like my Chrome browser. i went through every problem solver at least 3-4 times by now and i still, like right now, have problems getting into FT because of this:
Quote:
2023-05-25 13:45:38.928 INFOCheckpoint-B-000 - Initialized
2023-05-25 13:45:38.928 LOGFT Client Services Inited.
2023-05-25 13:45:38.943 LOGSessionId: 4250945
Browser: unknown: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/113.0.0.0 Safari/537.36
WebGL Supported and Enabled. Type: WebGL 2.0
GPU-Vendor: Google Inc. (Intel)
GPU-Renderer: ANGLE (Intel, Intel(R) UHD Graphics Direct3D11 vs_5_0 ps_5_0, D3D11)
2023-05-25 13:45:39.764 LOGnavigator.mediaDevices support available
2023-05-25 13:45:56.131 ERRORwasm streaming compile failed: TypeError: Could not download wasm module
2023-05-25 13:45:56.132 WARNWebAssembly streaming compilation failed! This can happen for example if "Content-Encoding" HTTP header is incorrectly enabled on the server for file https://cdn.slashkey.com/flash/farm/...ild490.wasm.gz, but the file is not pre-compressed on disk (or vice versa). Check the Network tab in browser Devtools to debug server header configuration.
2023-05-25 13:45:56.133 ERRORfalling back to ArrayBuffer instantiation
2023-05-25 13:46:05.095 LOGboth async and sync fetching of the wasm failed
2023-05-25 13:46:05.096 ERRORboth async and sync fetching of the wasm failed
2023-05-25 13:46:10.882 ERRORfailed to asynchronously prepare wasm: TypeError: WebAssembly.instantiate(): Argument 0 must be a buffer source or a WebAssembly.Module object
this is what i get when i check my chrome://gpu
Quote:
Graphics Feature Status
Canvas: Hardware accelerated
Canvas out-of-process rasterization: Enabled
Direct Rendering Display Compositor: Disabled
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
OpenGL: Enabled
Rasterization: Hardware accelerated
Raw Draw: Disabled
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
Vulkan: Disabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
WebGPU: Hardware accelerated
i'm trying to find out what the problem is and how and if i can fix it.
thanks for your help
*edit*
i also made sure that all my drivers including display drivers are updated
*edit*
i also just installed Edge and have the same problem (
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http://apps.slashkey.com/farmtown/pl..._id=1830027057
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playing FT since 24th of June, 2009

Last edited by vonalm; May 25 2023 at 09:09 AM.
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