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Old Jan 28 2022, 04:28 PM
Tiger's Avatar
Tiger Tiger is offline
 
Join Date: Mar 12 2010
Location: UK but i'd rather be somewhere hot and sunny :) with a swimming pool!
Posts: 9,369
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Post Release Updates - March 30th, 6:20PM
  • Released static versions of all the flags, until we have time to create the animated versions
  • Bugfix: Restored the missing Watermill and Winter Black Fence


Post Release Updates - March 28th, 6:00PM
  • Bugfix: Errors in marketplaces when the amount of players reached a certain number

Post Release Updates - March 28th, 2:00AM
  • Bugfix: Significant slowdowns when fishing for super neighbours and strangers
  • Bugfix: Slowdowns when employer and employee were working at the same time on the same farm
  • Bugfix: Some players could not see their avatars
  • Bugfix: Incorrect avatar skin colors
  • Bugfix: Different avatar clothes when facing back and forward

    Note: There are still issues with some of the clothing and head features of avatars


Post Release Updates - March 27th, 11:00PM
  • Maps button is now enabled with access to marketplaces, inn and realtor store
  • Click on the 'Go to Market to Sell' button in the Storage screen now takes you to the Trade Marketplace
  • Design Farm Together option in avatar menu is now enabled
  • Join User / Ask User to Join You options in neighbour bar menu are now enabled
  • Added 'Show User Info' button in Show Names screen
  • Added tooltip info to farm selector with farm names, sizes and irrigator/fertilization indicators (I,F)
  • When working friends facilities, the game will not go online (connect to the mainframe) by default, only when you are done and return to your farm or go to public areas like markets
  • Mouseover the XP bar at the top will show a tooltip with how many points are required to reach the next level

  • Bugfix: Incorrect amount of products going to storage after harvesting, requiring a reload of the game. This bug was also present in the flash version of the game.
  • Bugfix: Could not copy and paste information from the ingredient planner and the FT console
  • Bugfix: Show Names button in farm selector missing for users with 8 farms or less
  • Released all expansions for Farm 43


Post Release Updates - March 20th, 12:50AM
  • Enabled Avatars: There are still some issues with clothing and face features. Currently the avatar does not walk, only tele-transport to all places. You can use farmers avatars in farms to:

    - Send all type of hire requests except hire for design
    - Send online private chat messages
    - Send offline message
    - Visit farms
    - Add to buddy list

    Note: Map icon and Marketplaces will be enabled in the next few days.

  • Enabled real time chat
  • Selected farms are highlighted more prominently in the select farm screens
  • Added clipboard support to all areas where you can enter text: WebGL provides very limited support for copy and paste so we had to implement it from scratch. If the Copy/Paste/Cut menu options using right click do not work at some point, you can try the keyboard shortcuts instead: CTRL+C (Copy), CTRL+X (Cut) and CTRL+V (Paste).

  • Bugfix: Incorrect water level in flowers
  • Bugfix: The ? sign not working in store and storage screens
  • Bugfix: When filling facilities and getting a message about missing ingredients, asking your friends for those ingredients from that popup will not work
  • Bugfix: Farm numbers for facilities with long names sometimes were hidden under the ? sign in the Facility Manager
  • Bugfix: Hitting the 'End' key when entering text was scrolling the browser to the bottom of the page


Post Release Updates - February 27th, 1:00PM
  • Transplanter Tools are now enabled
  • 'Sell in Bulk' Tool (Excavator) is now enabled

  • Bugfix: The ‘Harvest Animals’ button at the top of the Facility Manager now works even when there are no animal buildings in the current view, this replicates the same behavior of the flash game
  • Bugfix: Errors when using the Facility Manager, some facilities not getting fully started or loaded
  • Bugfix: When the Facility Manager is not showing the same facilities present in a farm, just visiting the farm again and reopening the Facility Manager should correct the issue
  • Bugfix: When using flower harvesters right after watering a farm, some flowers were left unharvested
  • Bugfix: Single axe and fishing pole tools did not work correctly when having no fuel available
  • Bugfix: The XP Level Bar at the top of the game was not working properly
  • Bugfix: The neighbours in the neighbour bar were not scrolling correctly right and left when clicking the arrows, now it have the same behavior as the flash game
  • Bugfix: Capability to do other stuff while the facility hiring dialogs are visible, like sending offline message to farm owner
  • Bugfix: After using the ZIP feature to compress your harvest storage, the percentage went up instead of down
  • Bugfix: The error "the owner wants no crops planted in this farm" was showing up sometimes when planting for a super neighbour even when the owner did want crops planted on that farm
  • Bugfix: The ingredient planner now shows the correct info message when trying to show in full screen
  • Bigfix: Searching for items in the store containing parenthesis on their title was not working (like cilantro or yuca)



Post Release Updates - February 22th, 8:25PM
  • Bugfix: Seeders not working when planting in Super Neighbour farms
  • Bugfix: When opening facilities from the Facility Manager, some of them had missing the blue buttons to start productions in a product
  • Bugfix: Facility Manager would not finish loading for users with large number of facilities


Post Release Updates - February 19th, 5:30PM
  • Facility Manager is now enabled, including its Ingredient Planner
  • Posting Facilities is now enabled, so your neighbours can work on them
  • Buying facilities in the Store is now enabled
  • Bugfix: Random crashes when working on Single Facilities
  • Super Neighbour updates:
    a) Show purple dots for farmers that have you as a Super Neighbour
    b) Show purple dots after red dots when ordering by Super Neighbour
    c) When visiting a Super Neighbour, show a red dot on your own picture
    d) When visiting a Super Neighbour, show all farms in the farm selector in blue and turn them to green as you visit them
    e) Lookup Tower Tool is now enabled
  • Increased harvest storage capacity by 12%
  • Farm selector display improvements



Post Release Updates - February 10th, 7:00PM
  • Enabled work in single Regular and Service Facilities. You have to open each facility from your farm, click on them and select the 'Show Facility Details' option. We know that most players use the Facility Manager to interact with facilities but this option was necessary to implement the Facility Manager.
  • Enabled harvest of animals inside a single Animal Building, this is now working for all farms. You have to click the animal building in your farm and select the 'Harvest Animals' option. Once harvested, if you mouse over the animal building, the time to harvest info will be updated.
  • Enabled the Search Tool in the Toolbox
  • Added the 4 missing visibility options to the preference screen: Show Regular Facilities, Show Service Facilities, Show Animal Buildings and Show Ground Covers
  • When mouse over items, the yellow highlight was reinforced with a solid and thicker yellow line to make it more visible
  • Added FarmCash balance to the Store screen
  • Enabled the capability of visiting any players farm via a direct link in your browser address bar by adding ?farm_id=USER_ID&farm_ix=FARM_INDEX_NUMBER to the url
  • Bugfix: Incorrect highlight of fields when plowing and sowing, included layered farms
  • Bugfix: Visibility and slowness issues when loading empty farms and then showing all items at once
  • Bugfix: Missing red LOCKED messages in store for locked items, with extra explanation about what items needs to be bought first
  • Bugfix: Removed 'Buy' button in Store for gift cards
  • Bugfix: When deleting items, the confirmation message was showing the item picture in red color
  • Bugfix: In the 'Set as Super Neighbour' screen, there was not enough space to select farm 1 and 2 when hiring for design
  • Note: Coming next is the Facility Manager, Ingredient Planner and Posting Facilities.

Post Release Updates - February 1st, 8:00PM
  • Activated the Super Neighbour hiring for design
  • Activated the 'Edit Farm Name' and other farm options screen when you click the Farm Name at the top
  • Added the visitor panel when visiting other users at the bottom left of the screen
  • Added the special tooltips for Manure Spreaders and Mobile Sprinklers in the Toolbox showing total manure available and how soon those tools can be used
  • Old valentine items. If we have time we will release a few new valentine items, but this is unlikely.
  • Bugfix: Gift box always shows the buttons inside an item rectangle even when there is only one item in the gift box
  • Bugfix: Multiplanters allowing to plant trees over the edge of the farm
  • Bugfix: Moving items to another place on the farm still showed the item name when mouse over the place it was before the move
  • Bugfix: When visiting other farmers, the Farm Name at the top didn't change to reflect the current farm name
  • Bugfix: Buldozer not working correctly on farms with trees planted over flowers, if the trees were hidden and you deleted flowers, the hidden trees were deleted as well
  • Note: Coming next is the Show Facility Details for single facilities on the farm (this is needed before we implement the Facility Manager), Facility Manager and Search Tool.


Post Release Updates - January 26th, 11:40PM
  • Super Neighbour Hiring for farm work only, no design work yet
  • Set/Edit Super Neighbours menu option in neighbour bar
  • Super Neighbour Manager for selecting the crops your Super Neighbours can plant on each farm
  • Gifts Box Screen is now available, notice that currently the animals can only be stored in the animal buildings in the current farm.
  • Bugfix: Seeders dissapearing when used as shortcuts
  • Bugfix: Order by Online Status option in neighbour bar not working
  • Several Memory Optimizations: This should allow players to experience less out of memory errors or no memory errors at all, and more players to be able to play the game on low end devices.
  • New Compressed Graphics option in the preference screen: With this option enabled, farms use less memory and load up to 20% faster.


Post Release Updates - January 19th, 6:40PM
  • Neighbour bar and Messages are now showing facebook pictures and facebook first name in the tooltips
  • Edit Shortcuts now available
  • Add to storage in bulk (Tower Crane) tool now available
  • When visiting others, we are now showing their farms in the Farm Selector in the correct order.


Post Release Updates - January 16th, 12:30AM
  • Fixed all 'Order by' options in the Neighbour Bar
  • Added the Visit, Send Message and Remove options in the Neighbour Bar
  • The 'Buddies' section is now ready to use
  • The Offline Messaging system is ready to use, only missing pictures.
  • Your previously set shortcuts should now be visible and ready to use.
  • The Purple Hand is now ready to use
  • BugFixes: When Fishing in farms with lot of water item, too many texts were flying around in the farm, causing out of memory errors and slowdowns.
  • BugFixes: Some users were experiencing long delays after selecting a tool in the toolbox


Post Release Updates - January 11th, 3:00AM
For all users having loading issues with the new HTML5/WebGL version of the game, please check the instructions in the yellow header at the top of the game, there is a link there to a new version that will allow us troubleshoot your loading issues faster.

Post Release Updates - January 9th, 8:00PM
  • Enabled the 'Show Work Info' and 'Show Farm Extra Info' buttons in the Show Names screen.
  • In the storage screen, when you click the 'Go To Market To Sell' button, you will see the old selling screen which you can use in the meantime to sell your products.


Post Release Updates - January 5th, 11:00PM
  • Toolbox storage tool is now available
  • Improved speed when fishing with all the boats
  • Added belts and dans into the store tooltip, still missing the belt/dans icons
  • Fixed mismatches in the harvest storage capacity % reported by flash and the new version


Post Release Updates - January 4th, 2:30PM
  • Bugfix: Narrow River and Long River are now showing with the correct orientation.
  • Bugfix: Broken images when using the Multi-Planter tool.


January 3rd, 11:45PM Post Release Updates
  • Fixes for fonts on most texts and screens, adjustments when zoom in/out in the browser
  • Heavy farms should be faster to drag and operate
  • Speed increase in most tools
  • Keeping current tool selected while switching farms
  • Activate Info Tooltip in Store with Stored amount (dans and belts info still missing)
  • Tool Box changes:
    a) Mouse wheel only scroll 2 places (like flash version)
    b) Arrow scroll only one page (like flash version)
    c) By default, when you open the tool box, it auto scroll to the bigger tools (like flash version)
  • Bugfix: Fixed an issue that blocked the ability to use some crop tools after having used other crop tools, for example, using the Plower after Harvesting the farm.


Jan 1st 2021 - HTML5/WebGL version of the Game
There is a link to the Unity/HTML5 version of the game in the header at the top.
We are planning to leave the Flash version as the default version until the first browser block the Flash Player.
As there is no facility functionality yet for you to produce fuel, we have disabled the fuel consumption for all the tools in the game until we introduce the Facilities.
As expected, this is a very limited version of the game, we will re-enable all the other features in the coming weeks.
Please report here any issues you may find with this new version, but try not to use this thread to ask about when the rest of the features will be ready, we will have a separate thread for that.
Happy New Year to you all and thanks for your patience and loyalty during all these years!