Quote:
Originally Posted by Lavenda
daughter's second quest is also for facilities she doesn't have. She's not happy at all, particuarly after I have told her the money others are getting from their quests. If goods earned from others don't count yet, perhaps they could have made sure the quests offered were ones people actually had facilities for (no idea how easy that might be to code, but it seems to be making quite a few people unhappy)
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I kinda' thought that was how it would be ... a random selection from the facilities a player owns. But ... I've got one open now that requires a facility (a CA$H facility, no less) that I don't have. Yet.
Devs - might this be an opportunity for a player option? "Only give me quests from my current facilities" which would return less reward per completed quest vs. "Give me quests that might include new (to me) facilities" with a greater reward for completion.