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Old Feb 11 2014, 10:25 AM
Eradani Eradani is offline
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Join Date: Aug 21 2009
Posts: 351
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nice update!

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Originally Posted by preston_digitation View Post
ok, i do have one fuss, still... why is it the very first bonus that you get when you enter your farm is NEVER able to be posted???? i just got a back belt for poly roll, and i clicked on share, and POOF, its gone.
yes... this /\

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We just released a new version of the game, this time around we dedicated a significant amount of time improving the experience for new users joining the game.
Good! It's so hard trying to teach ALL of them when you have no idea what they know.

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3. 38 x 38 Farm Expansions for farms 1 - 10: 30 FarmCash OR 20,000,000,000 coins
Too Big Already.

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4. Production Adjustments:
YAY!! especially on the silk

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5. Hiring Adjustments:
Good. Makes it worth your time to do other stuff beside h/p in the marketplace.

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c) Eye state is always remembered when working in your farms (when hired, it is still defaulted to dimming)
Boo! Plz can we get our at home default to be our working default. I don't ever ever ever want dimmed as reflected in my choosing Hidden in Preferences.

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8. Toolbox Changes: The Extended Toolbox was getting too complicated with too many modes of operation, we changed a few things
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c) The Toolbox will modify the tools visibility based on context. For example, if you are on your farm, all the tools that you do not own or can't use will appear in gray, this is to make it easier for newbies to focus on only the tools available and not get too confused with so many tools on the early stages. If you are on another farm then only the tools available for you to use will be available, the rest will be dimmed down and disabled.
the 2 white combines, white plow, white harvester, and white seeder aren't greyed out. also, the white mobile sprinkler now looks greyed out.

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d) Some tools were re-arranged so all single tools are on the lower row making it easier for new users. The Manure Spreader is on the Farming Tools section, above the watering related tools. The tools that modify the farm status somehow (search, edit, etc) are now grouped on the same column. The passive tools like Your Belts, Farm Stats are also on their own column. And lastly the active tools like managers are on the last column.
just imo, but i don't like the watering column being separate or the tree / flower tools still in one column. also don't like the Hands not at the bottom of a column. played around a bit in paint and can't really figure out a "sure winner" so...

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Based on the feedback on this thread we may decide to add a 'Preference Option' that will require you to click on the Toolbox icon to show the Toolbox. It will be an extra click every time but it will never show up by mistake.
Yes plz. I'm always tripping over the toolbox. don't really think the X for closing will work as i'll probably just trip over it immediately following closing it, hehe.

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9. More Fuel when refueling at the gas station: This helps everybody but newbies may get the most benefit now that they can use their employers big tools when available.
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the only difference is that this counter is reset everyday.
good! newbies are always running out of fuel. hope this helps them. But could you reset the counter weekly? I think a daily reset will just rob newbies of all of this bonus.

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Some Quest updates coming on the next release, it should allow you to earn 1-2 farm cash a week.
YaY!!!! just got back into quests and this would be great! thx so much.