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-   -   New Release -- March 21st, 2018 (https://www.slashkey.com/forum/showthread.php?t=635170)

Raul Mar 21 2018 05:51 PM

New Release -- March 21st, 2018
 
See Known Issues, More Information and Post Release Updates at the end of this post. Last changes released on April 11th, 7:30AM.

Hi There,

We just released a new version of the game with the following new features: En Espaņol AQUI

1. St. Patrick and Easter items (released in the past weeks)

2. 46 x 46 farm expansion for the first 10 farms: The price is 30 Billion coins or 30 Farm Cash.

Note: With the optimizations we released last year bigger farms perform good enough even on old computers and even better if the farm contains lots of duplicated items.

3. Reuse previous itinerary for a new Ship: When you start preparing a ship there is a new 'Reuse Last Itinerary' button in the 'Ships Logbook' tab that will allow you to reuse the itinerary from the last dispatched ship. This should reduce the amount of changes you have to make to the itinerary of the new ship.

4. Facility Manager Improvements:

a) New Filters:

- Part of the NCC (Neighborhood Chains Contest)
- Workable by Friends
- Restaurants (includes fast food and regular restaurants)

- Producing Ingredients (includes all facilities that produce at least one product that can be used as an ingredient, ie: the Art Studio is included because the Leather Mask can be used as an ingredient to make stick masks)

- Producing Common Ingredients (includes all facilities that produce at least one common ingredient, ie: the Art Studio is not included because the Leather Mask is not a common ingredient but the Brewery is included because the FarmTown Beer is a common ingredient)

- Containing Disabled Products (this will allow you to quickly locate those facilities with temporarily disabled products so you can enable them again)

b) New Sort: by Farm Number

c) Animal Buildings now show the quantities of each harvestable animal inside the building. The 'remaining time to harvest' info text was moved to the space right below the picture of the building. To save space the farm cash animal names were shortened to HT Cow (Holstein Cow), LH Hen (Leghorn Hen), HW Llama (Heavywool Llama) and LW Sheep (Longwool Sheep)

5. Other Improvements:

a) Added 'Sell Half of Selected' option to all filters in the marketplace

b) Added 'Sell All' option to the 'From Facilities (Export)' filter in the market place

c) Added 'Sort by Name' option to the neighbours bar at the bottom of the game

d) Added 9 new filters, one for each seasonal category like Valentine and Easter to the Item Storage screen, all filters are located at the end of the filter list

e) In the 'Show Names' screen, when you click the 'Show Extra Farm Info', you will see the price to buy the next farm expansion when mouse over each farm button

f) Super Neighbours will not be able to irrigate or water your Quest or Private farms

g) You can now use the 'Unlock' button in the store to find out the tools required to buy another tool even when you don't have enough farm cash to buy the tool

h) There were some security issues in the past when you hired someone at the market and that person was able to continue working your farms even days after you have hired them. We just added a limitation that will disable the capability for the employee to work your farms once 8 hours has passed since you hired them.

6. Other Minor Improvements and BugFixes:

a) All the farming people decorations in the gifting page have been moved to the Store

b) Removed the informational message "To use this facility, click on it and select 'Show Facility Details'" for experienced users (level higher than 200)

c) BugFix: The option of the language selector when entering the market was not getting remembered after a reload of the game

d) BugFix: Replaced the Mustard Crop by the Yellow Mustard as the ingredient in the Deli sandwiches.

e) BugFix: Quest for products from the Flower Stand and the Fish Market had wrong quantities on some
of the quest steps

7. Critter Control Supplies (FC): Produces Critter Control Supplies.

Bat Net
Net Gun
Inspection Mirror
Animal Handling Gloves
Birdhouse Trap
Rodent Paste Bait
Crevice Sealer
Roof Ladder Hook

8. Kids Clothing Mill (Coins): Produces Kids' Clothes.

Girl Dress
Boy Top
Girl Pajamas
Boy Hoodie
Girl Socks
Boy Rash Guard
Girl Jelly Sandals
Boy Slip-Ons

9. Turkish Restaurant (FC): Produces Turkish food.

Gozleme
Manti
Kofte
Turkish Pizza
Doner Kebab
Stuffed Eggplant
Stuffed Mussels
Kunefe

New products in existing facilities: Pine Nuts in the Snack Factory

10. Kids Clothing Palace (Coins): Provides Kids' Clothes Retail Services and can be stocked with products from the Kids Clothing Mill.

11. Taste of Africa (FC): Provides Africa Cultural Exchange and Food Tasting Services and can be stocked with products from the African Restaurant.

12. Taste of Scandinavia (FC): Provides Scandinavia Cultural Exchange and Food Tasting Services and can be stocked with products from the Scandinavian Restaurant.

Enjoy!

--Raul

PS. The changes to the NCC we announced on the previous release will be released in about 2 weeks.

Post-Release Info - March 23rd, 8:40PM

- When selling products in the market, the 'Sell All' option is now the default option when the filter is set to 'Non-Ingredients' or 'From Facilities (Export)', for all the other options the default is 'Sell Selected'.

- In the Facility Manager when animal buildings are ready to harvest you will see a 'Ready to Harvest' text in green right below the building picture.

Post-Release Info - April 2nd, 11:10PM

- BugFix: When hired as a designer, new planted trees sometimes disappeared once the farm was reloaded.
- BugFix: After harvesting all animal buildings from the Facility Manager, some of the animal buildings still had the 'Ready to Harvest' green text.

Post-Release Info - April 9th, 11:40PM

- Released the Turkish Restaurant.

Post-Release Info - April 10th, 4:00PM

- BugFix: After starting productions in the new Turkish Restaurant, sometimes the productions were gone after a reload of the game.

Post-Release Info - April 11th, 7:30AM

- Due to emergency changes released yesterday by Facebook related to data security, several areas of the game were not functioning correctly, like accepting gifts, sending gifts, boosting trains, missing user names, etc. We just released an update that should fix most of those issues.

Also, as part of the new requirements by Facebook, every 90 days you will have to re-authorize the Farmtown game to access your basic information like name, picture and friends which are essential to the operation of the game.

Known Problems:

- None

Taz D Mar 21 2018 05:51 PM

Thanks Raul!

marymarcel Mar 21 2018 05:52 PM

Thank you Raul :)

jeannine_p Mar 21 2018 06:02 PM

woot woot, ty much!!! right as i got off work for the night too!!! =)

JohnAlbertini Mar 21 2018 06:06 PM

HATE, HATE, HATE the new info on the animal barns. OVERKILL!!! Make is ultra-confusing!!!!

Tiger Mar 21 2018 06:21 PM

Thanks very much Raul and team! :D

dofford Mar 21 2018 06:33 PM

Like, Like, Like the info on barns.
 
Quote:

Originally Posted by JohnAlbertini (Post 6230026)
HATE, HATE, HATE the new info on the animal barns. OVERKILL!!! Make is ultra-confusing!!!!

It will be very useful. I have a chart in excel that I keep track of the animals in each barn. I won't have to go into each barn o the 36 farm to check now. Good work folks.

dofford Mar 21 2018 06:34 PM

I bought Farm 36 just now, the money was taken away but no farm appeared.

JohnAlbertini Mar 21 2018 06:40 PM

Quote:

Originally Posted by dofford (Post 6230034)
It will be very useful. I have a chart in excel that I keep track of the animals in each barn. I won't have to go into each barn o the 36 farm to check now. Good work folks.

Used to be easy to see what was harvested and what wasn't in the facility manager, now a royal pain in the A@@ to determine if harvested or not among all that **** info I don't need! If I need to know how many I can see that when I harvest or by going to each farm!!! I rarely add more animals so this info largely useless!!!

Taz D Mar 21 2018 06:41 PM

Quote:

Originally Posted by dofford (Post 6230038)
I bought Farm 36 just now, the money was taken away but no farm appeared.

Hi dofford,
There isn't a farm 36 available. You upgraded Farm 1 to 46x46.
What is available this release is the 46x46 expansion for the first 10 farms.

Texas Belle Mar 21 2018 06:49 PM

Thanks Raul, been waiting for those expansions... thanks... now will wait for details :-)

Orx Mar 21 2018 06:52 PM

Thank you for the update look forward to getting the full information but so far I love getting the information on the animal sheds.

hilda jean ellis Mar 21 2018 07:07 PM

what does the HT stand for in the dairy sheds ? I know what the others are but can't figure that one out unless it's a miss print

JNelson Mar 21 2018 07:12 PM

Quote:

Originally Posted by hilda jean ellis (Post 6230058)
what does the HT stand for in the dairy sheds ? I know what the others are but can't figure that one out unless it's a miss print

Holstein Cow it is the cow you buy with farm cash

hilda jean ellis Mar 21 2018 07:14 PM

I know that that is the HC ,,,I want to know what the HT stands for

Taz D Mar 21 2018 07:19 PM

Quote:

Originally Posted by hilda jean ellis (Post 6230066)
I know that that is the HC ,,,I want to know what the HT stands for

There isn't an HC in the dairy barns. It is HT for the Holstein.

hilda jean ellis Mar 21 2018 07:22 PM

well it was showing the HC in some of mine and HT in the others

Taz D Mar 21 2018 07:24 PM

Quote:

Originally Posted by hilda jean ellis (Post 6230082)
well it was showing the HC in some of mine and HT in the others

Hi Hilda Jean Ellis,
You might want to check again. It does say HT Cow so that may have confused you. If you have one saying HC Cow then please post a screen shot.

dofford Mar 21 2018 07:27 PM

Expansion of first 10 Farms.
 
Quote:

Originally Posted by Taz D (Post 6230046)
Hi dofford,
There isn't a farm 36 available. You upgraded Farm 1 to 46x46.
What is available this release is the 46x46 expansion for the first 10 farms.

Taz:

That's even better. I was expecting the expansion after Farm 36. But this works real well.

Thanks.

Dan H Mar 21 2018 07:47 PM

I like it!!

The facility info is great; will save me some time.

Thanks, Raul & Team!

Farmer_Susan Mar 21 2018 07:49 PM

Quote:

Originally Posted by Orx (Post 6230054)
Thank you for the update look forward to getting the full information but so far I love getting the information on the animal sheds.

Same here! We've really needed that. I've already purchased the new facilities but haven't looked at what they need yet. Very fun!!!!

ty_gereye Mar 21 2018 07:58 PM

I <3 the count in the barns!! so helpful when doing quests and if adding animals like we did to 250!!! great idea thank you thank you!!

RFMad Mar 21 2018 08:00 PM

Thank you for the information for the barns. Now I don't have to search each farm for them! I think the rest of the update will be great also - Thank you, Raul and the Devs!!

Jean's Farm Mar 21 2018 08:09 PM

Thank you Raul and team. I love the info on the animal barns. I hate having to go from farm to farm to see what each has!!!

gffarmer Mar 21 2018 08:19 PM

Quote:

Originally Posted by JohnAlbertini (Post 6230026)
HATE, HATE, HATE the new info on the animal barns. OVERKILL!!! Make is ultra-confusing!!!!

I really like the info on the animal barns!
Thanks for the great update!

Farmer_Susan Mar 21 2018 08:36 PM

Oooooh - I just found another new goodie! We now have a "Reuse last itinerary" with our ships! That's AWESOME!!!

cheech327 Mar 21 2018 08:39 PM

Quote:

Originally Posted by dofford (Post 6230034)
It will be very useful. I have a chart in excel that I keep track of the animals in each barn. I won't have to go into each barn o the 36 farm to check now. Good work folks.

I really like the info also

Lara Mar 21 2018 08:40 PM

Quote:

Originally Posted by dofford (Post 6230034)
It will be very useful. I have a chart in excel that I keep track of the animals in each barn. I won't have to go into each barn o the 36 farm to check now. Good work folks.

I agree with this because not having to go to each barn to find where you can put an animal when you want to add it is actually rather useful. Thanks

Kiwi2015 Mar 21 2018 08:41 PM

Facility info
 
I love it! Found out I still could add a few to some of them.
Thanks

L.A.Bob Mar 21 2018 08:43 PM

Thanks for the new update. Looking forward to exploring the new stuff. Thanks again

TexasStar Mar 21 2018 08:57 PM

Yea! Really like the new information on the animal buildings! TY!

Lara Mar 21 2018 09:18 PM

Quote:

Originally Posted by Farmer_Susan (Post 6230134)
Oooooh - I just found another new goodie! We now have a "Reuse last itinerary" with our ships! That's AWESOME!!!

Woohoo this will be great, the more time saving the better

winna_linna Mar 21 2018 09:28 PM

where is this located? I can't find it.

Taz D Mar 21 2018 09:37 PM

Quote:

Originally Posted by winna_linna (Post 6230182)
where is this located? I can't find it.

Hi Winna_linna,
If you are talking about the "Reuse Last Itinerary" You won't see that until you start preparing a ships containers and then go to set up your logbook.

Winey Farmer Mar 21 2018 10:37 PM

Thank You!
 
Love the new Facility filters...especially the disabled product one! :o

Taz D Mar 21 2018 10:48 PM

Quote:

Originally Posted by Winey Farmer (Post 6230190)
Love the new Facility filters...especially the disabled product one! :o

Hi Winey Farmer,
Me too. I just fixed several that I had turned off for quests and forgot to turn back on...:eek:

JudyD1651 Mar 21 2018 10:55 PM

Thanks for the great update. I love #3...it's like a big easy button. TY TY TY

Aussie Rae Mar 21 2018 11:34 PM

"workable by friends" THANK YOU THANK YOU THANK YOU!! :)

SeaJay Mar 21 2018 11:35 PM

OMG! Holy pile of new helpful filters! I can't wait to check out the one for disabled facilities and seasonal filters. They will both get plenty of use.

Bravo, bravo. Thank you so much Raul. I've been waiting such a long time for this. YAY!

Feels like Christmas. Super duper time saver and just more of a sense of being in control of our huge inventories. Thank you, thank you.

GoalieAunt Mar 21 2018 11:44 PM

I have wanted the non workable filter for a long time as well as being able to see an inventory of livestock from the facility manager. :)


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