New Release -- June 30th, 2015
Hi There,
See Known Issues, More Information and Post Release Updates at the end of this post. Last changes released on July 13th, 6:00PM EST. We just released a new version of the game a week in advance to better accommodate vacation time for our staff. Here are the new features and bug fixes: EN ESPAŅOL AQUI 1. 29 New People: 10 farming people as gifts. 19 in the People category in the store. Also as gift there is a new 'Magic Wand Stars' decor. The 5 animals at the top of the gifts page were moved to the store. 2. Farm 27: See prices below: 12x12 - 8000000000 coins or 50 FarmCash (New Farm) 14x14 - 8500000000 coins or 20 FarmCash 16x16 - 9000000000 coins or 20 FarmCash 18x18 - 9500000000 coins or 20 FarmCash 20x20 - 10000000000 coins or 20 FarmCash 22x22 - 10500000000 coins or 25 FarmCash 3. Super Neighbours can now plant your farms: There is a new check box 'Allow Planting' in the Edit Super-Neighbour window that will grant permission to the Super-Neighbour to plant crops in your farm. He/she will be making the decision of what to plant, the coins will be deducted from the farm owner's account and the farm owner and the Super-Neighbour will earn 2 XP for each field planted. Access to the manure spreader, mobile sprinklers and stored product amount of the farm owner should be added on the next release. Cooperative design will be enabled on the next release. 4. 16 x 16 Tree Shaker and Flower Harvester: Tree Shaker and Flower Harvesters are now available in 16 x 16 mode, this will allow you to perform farming operations over 256 trees or flowers at a time. To reuse some colors and add more uniformity with the crop tools, the old 8 x 4 yellow Tree Shaker and red Flower Harvester are now orange. The new 16 x 16 Tree Shaker and Flower Harvester are both yellow. 5. Belt and Dans for the next 10 Facilities: Pet Accessories Factory, Reading Accessories Factory, Trading Post Supplies Factory, Courthouse Supplies Factory, Vegan Supplies Factory, Library Supplies Factory, Physiotherapy Equip. Factory, Roasted Nut Gift Factory, Cattle Show Supplies Factory and Dance Supplies Factory. 6. Extra info when mouseover farm selector: Letter P and Q added to indicate Private and Quest farms. 7. Farm Stats quest farm filter: There is a new check box "Include products in quest farms" at the bottom of the Farm Stats window. 8. Groups of Farms filter in Facility Manager: In addition to the 'Current Farm' and 'All Farms', you can now use this new filter to select the specific farms containing the facilities that will be shown in the facility manager and that will be Started or Loaded when using the Start All and Load All buttons. 9. Production Increases for products in high demand: Seawater Bait ------------> 100% (in facility and gift page) Freshwater Bait ----------> 100% (in facility and gift page) Pearl Oyster Container ---> 60% Kaolin Clay Rock ---------> 50% Crude Oil -----------------> 50% Polyester Fiber -----------> 50% Asphalt Barrel -----------> 50% Petrochemical Barrel-----> 40% Amber Rock --------------> 40% Turquoise Rock -----------> 40% Mussel container ---------> 40% Oak Lumber Pile----------> 33% Yellow Ink ----------------> 33% Red Ink ------------------> 17% Blue Ink ------------------> 17% Black Ink -----------------> 17% Prosciutto ----------------> 100% Stainless Steel Sheets --> 30% Aluminum Sheets -------> 30% Cotton Textile Rolls -----> 40% Silk Textile Rolls --------> 33% Polyester Textile Roll ----> 30% Sheep Textile Rolls ------> 30% Llama Textile Rolls ------> 30% Leather Roll -------------> 30% Nylon Roll ---------------> 25% Note: On the next release there will be more production increases for some of the products carried by trains. 10. Irish Restaurant (FC): Produces Irish Food. Full Irish Breakfast Corned Beef Sandwich Colcannon Bacon and Cabbage Dublin Coddle Irish Stew Dublin Lawyer Apple Barley Pudding New Products from other Facilities: Rye Flour produced in the Windmill. Rye Bread produced in the Bakery. Corned Beef produced in the Smokehouse. 2 new crops, Turnips and Rye. 11. Uniform Factory (Coins): Produces Uniforms. Lab Coat Automotive Uniform Safety Vest Baseball Shirt Aviator Uniform Waitress Dress Salesman Uniform Chef Coat 12. Cattle Show Facility (FC): Provides Cattle Show Services and can be stocked with products from the Cattle Show Supplies Factory. 13. Uniform Outlet (Coins): Provides Uniform Retail Services and can be stocked with products from the Uniform Factory. Enjoy! --Raul Post Release Updates - June 30th, 6:45PM EST - Fixed a bug that was not allowing the use of the single seeder when working as a Super-Neighbour. - A temporary bug was introduced in the Realtor Office 30 mins ago, it is now fixed. Post Release Updates - June 30th, 8:45PM EST - When working as a Super-Neighbour, the crops that you can plant are based on the farm owners level, not your own level. Post Release Updates - July 1st, 12:05AM EST - Seed sorting setting in the Store gets remembered when switching farms, like it was before, this was a bug introduced on the last update. Post Release Updates - July 1st, 2:20AM EST - 29 People released, see post above for details. - Fixed a bug when selecting 'Stored Amount' sorting in the Store and changing farms, the Store would not open anymore. Post Release Updates - July 2nd, 3:50AM EST - Fixed bug of Not enough fuel when working as a Super Neighbour when employee or farm owner had huge quantity of fuel - When planting and using the search to look for seeds, the selection is remembered when switching farms - This feature announced on this release will be moved to the next release: "Store all trees & flowers directly from your Gift Box" Post Release Updates - July 3rd, 7:30PM EST - Production increases for facilities, see post above for details. - The Uniform Factory, Cattle Show and Uniform Outlet will be relesed Monday next week. Post Release Updates - July 6th, 3:00AM EST - You can now place the latest released farming people over fields. Post Release Updates - July 7th, 1:55AM EST - Released the Uniform Factory, Cattle Show Facility and Uniform Outlet facilities. Post Release Updates - July 10th, 5:30PM EST - Released the Irish Restaurant, including 2 new crops, Turnips and Rye, see above post for details. Post Release Updates - July 11th, 1:10AM EST - Fixed an ingredient in the Irish Stew - Added Belt and Dans for Turnips and Rye. Post Release Updates - July 13th, 6:00PM EST - Realtor office is now showing locked items correctly. - The fix with the lamb and the Irish Stew did not apply to the quests retroactively, meaning, those who had quests involving the Irish Stew will have to let those quests expire, they will not get fixed automatically. Quests involving the Irish Stew created after the fix should be fine. Known Problems - None |
looking forward to the release ... and sorry all vacations are cancelled lol ... my way of saying thanks for everything and hope you all have a well earned break :)
14 more people ... lady fishing i hope :D farm #27 ... yesss cant wait for the rest you lot never cease to amaze me with things you come out with thank you so much :) |
argh!! 27!!
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ooh now to save for farm 27 :)
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A huge thank you Raul and team for the new updates. :)
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Another great update!! Thanks to all the great minds :)
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Thank you, a nice surprise and good things to look forward to - as always :)
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Ooh lovely surprise and some goodies - love that super neighbours can now plant and farm 27Agggh!!!! thank you
Have good holidays all hopefully the new release wont cause any probs :D |
thanks for all the new gear guys and gals ,just gets bigger wow 27 got it
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thanks for the updates are they twice a month now no wonder my farm was glitchy earlier thanks everyone
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woo hoooo
What a lovely thing to see tonight . . new stuff!!! How the heck can I go to sleep now??? Yippeee!:D:D:D
Thank you and I hope your staff have a wonderful holiday. |
wonderful update, THANK YOU!!!! :) GOSH I JUST LOVE FARMTOWN!!!!
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yes aussie gecko me to weeeeeeeeeeeeeeeeeee
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Thanks for the tree shaker and farm 27
Moving on it appears. |
thank you for adding the seeding ability for super farmer friend; just in time for vacations in the U.S. this summer! so appreciate this ability now!
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What a surprise!! but a good one.
thanks again Raul for all the hard work you, Devs and Mods do :-) |
Thanks for all the hard work in keeping this game the most addicting game ever!
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Thanks for the latest update Raul and staff
Hope the staff have a wonderful time away, they deserve it with all they do for us players. No idea what to do with farm 27 yet, might sleep on it and see :-) |
Wow this was unexpected. Thank you so much. Looking forward to the rest of the release.
Oh and I hope you all have a wonderful vacation, hopefully we won't have to bug you too much... :) |
new releases June 30
Thank you Raul. Still would like to see letters of the alphabet (or do you need special permission for this)? Nice to use letters on the airport so people flying over know it is there. Also possible for us to make our own signs. Please consider.
Paddyapple: |
Thanks Raul and developers :D
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Very excited about super neighbor planting! I have been waiting for this! Thank you!!
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Love this one:
7. Farm Stats quest farm filter: There is a new check box "Include products in quest farms" at the bottom of the Farm Stats window. Thanks so much, Raul. Looks like a lot of cool stuff. |
Thanks for the update. Always great when you add something to the game. Have a great vacation.
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awesome, can't wait for all of it. thank you!
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oh boy..... gotta get another gift card... lol
Total surprise.... love it and looking forward to the items yet to come. Thanks Raul... enjoy your vacations... well earned, well deserved |
Wow...caught me by surprise!! Thank you so much...great up date.
One small problem. Love the Super neighbor being allowed to plant now but.....my super neighbor just went to do my farms and discovered he is not a high enough level to plant what I want him to plant. I think it's MY farms he's planting.....he should be able to plant what I would on them. Thanks again!!!! :) |
The land enlargements cost too much. So, if I can't enlarge my farms, I can't add more facilities & factories. The company is losing out because they insist on asking tooooo many coins for enlargments/upgrades. It's impossible for me to make that much money to afford to buy any more land. I play FarmTown every day and I don't know how so many people can earn so many coins. What is their secret? Have they found a cheat somewhere? Or are they just extremely wealthy enough to pay real monies for farm cash? I would like to enlarge my farms, but I simply can't. If anyone from FarmTown wants to go into my acct and see how I can improve gaming so I can afford the enlargements, I would welcome it. It saddens me to see that I can't keep up, even tho I play every day, for many hours. Please, I'm begging (on my knees) you to make the cost reasonable for me & a million other players to enlarge our farms.
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Thanks a lot Raul and developers :)
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Thanks for the early update...Hope everyone has a great vacation.
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awesome update only issue I'm having is when i went to plant for my super neighbor my stored amount was available not his.
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What an awesome surprise! Thank you so much Raul!
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Wow , a cheeky little update !!
Thanks so much Raul and the team for working on it for us ;) |
How sneaky! Thank you!!!!
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Re: Super neighbor planting for us
Hi, and thanks for the most unexpected update! My question is, will our super neighbors also be able to fertilize and irrigate what they have planted? I don't want someone coming to my farms, and planting, say, a 4-hour crop (since it is THEIR choice, right?) and me coming home from work and finding fields of dead crops that haven't been irrigated.
If they are not allowed access to our fertilizer and irrigation tools, I may not activate this feature. Just wondering....... I DID already message my one and only super neighbor to tell her to NEVER plant a short crop like that. I am gone a lot for work, and I plant crops according to when I will be around to harvest them. |
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No sorry they can not fertilise or irrigate crops/trees/flowers. |
I have a problem understanding this statement in the new release info: 6. Extra info when mouseover farm selector: Letter P and Q added to indicate Private and Quest farms.
I have seen the tick box for marking a farm "private" but have no idea what they are talking about marking as "quest" farm. What is this and when was it release and discussed so as I can read about for understanding. Thanks |
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The ability to mark a farm as a Quest farm was released 17th June last year. Here's what was posted at that time. . . Quest Farms:*If you own any of the animal tools below you will see a new checkbox on the window that shows when you click on your farm name at the top. If you enable the 'This is a quest farm' checkbox then when you use the Harvest All option in the facility manager, the animal buildings in that farm will be ignored, this is useful when completing quests. a) Milking Station b) Shearing and Cutting Set c) Egg Collector d) Manure Collector |
Thank for the early update .
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